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‘It had to be slightly weird’: how we made GamesMaster

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April 05, 2021 at 03:12PM

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‘I got this call: do you want to audition for a show about video games? It sounded exactly the thing a dweeb with round glasses could do’

I was a single mother and had just launched my own production company in the midst of a recession. My son Harry was 10 and for Christmas in 1990, he asked for a Nintendo. It came with Duck Hunt, a game where you shot at ducks on the screen with a little plastic pistol. The first time I watched him playing, it struck me that I was getting excited. That was when I had the idea for a TV show of people competing at video games.

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